Monday, September 6, 2010
antv
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HTTP Live Streaming
This is a system based on HTTP and incorporates media streaming and a communications protocol. It was first implemented by the Apple Corporation when they established their QuickTime X and iPhone software systems.
The way the live streaming system operates is to convert the data stream into a number of small HTTP based files. Each file is then downloaded, which in turn loads one small segment of the data stream. As soon as the stream is played, the client has the option of selecting a particular stream from a variety of alternative streams containing the same data but which has been encoded at different data rates. In this way, the streaming session is able to adapt itself to the prevailing rate of data transmission. When the streaming session begins, the system downloads a playlist which contains the data from the various sub-streams that are available.
Since the requests for data require only standard HTTP transactions, then HTTP Live Streaming is able to traverse any firewall or proxy server which themselves allow standard HTTP traffic to travel through.
Terms
HTTP - Also known as Hypertext Transfer Protocol, is an application-level protocol. There are two principal versions, viz. HTTP/1.0 which uses a separate connection for each document, and HTTP/1.1 that is able to reuse the same connection in order to download, for example, images of the previous page. As a result, HTTP/1.1 could be faster of the two versions since time is taken to set up such connections.
HTTP is a request/response standard used in client-server computing. The client is an application, such as a web browser, on the computer that is used by an end-user. On the other hand, the server is an application running on the computer hosting the web site. The client submits HTTP requests.
Protocol - With reference to computing, the term protocol refers to a series of rules which are applied to computers in order that they are able to communicate with each other when transmitting across a network. It is, in fact, a standard that maintains or brings about firstly the connection, then the communication and finally the transfer of data between computers. Protocols may apply to hardware, or software, or even a combination of the two. In a sense, a protocol specifies how a hardware connection performs.
Streaming Media - This refers to multimedia that are continually received by, and also presented to, the user of the data. At the same time, it is being delivered to the user by a provider of streaming data. The term streaming media refers to the method of delivery of the medium rather than to the nature of the medium itself. It is inferred that the distribution is over telecommunications networks since nearly all of the other delivery systems are either specifically streaming, such as radio and television, or they are characterised as non-streaming, such as books, video cassettes, and audio CDs. Internet television is an excellent example of what may be designated as a commonly streamed media.
Multimedia - It refers to the nature of the media used and content required that uses a combination of different forms of content. Media, in its broadest sense, utilises only established forms of material which may be either printed or hand-produced. On the other hand, Multimedia makes use of a combination of text, audio, motionless images, animation, video, and interactivity forms of content.
TV One
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A streaming video website continuously delivers and publishes video and associated audio content on the webpage. The end user is able to view the media contents in real time without having to download the media file. Streaming video refers to the mechanism of the distribution of medium and not the media itself.
Streaming videos on computers, as a concept had emerged around 1970s. However, due to inadequate technical capabilities and high cost of resources the advancements were a little staggered. Today, with techniques like true streaming and HTTP streaming, more websites are taking advantage of video streaming. When designing a streaming video website, one needs to understand that the concept of having streaming videos basically lies on two factors - video file format and the streaming technique.
'Windows Media', 'Quicktime', 'RealMedia', 'MPEG', 'Flash objects' are some of the file formats that can be used for streaming videos. The choice of a file format is very crucial as the website might cater to a wide spectrum of users across geographies. Thus it is necessary to understand the type of internet bandwidth, hardware and software resources so that all the users are facilitated with the information that your website wants to provide.
Other factor important in video streaming is the streaming method itself. 'Downloading' is the most basic and simple method, where the video file is downloaded to some temporary folder and is then played in the media player installed on that computer. The other method is 'streaming' in which the waiting time is ideally negligible. The video is displayed as and when it gets downloaded. However, certain amount of buffering can take place depending on the speed of the internet connection.
Streaming video is widely used in real time broadcast of live events. This is also referred to as webcast or netcast. Streaming video websites use special types of streaming servers. It is possible to have your own server setup or have it purchased from several providers. You need a robust web server with streaming software installed on it. Some of the video streaming software available includes 'Macromedia Communication Server', 'Apple Quicktime Streaming Server', 'Helix Universal Server', and so on. Apart from these resources, a conversion software is also required that will convert the video file to required format which can be easily published and broadcasted on the internet. 'Final Cut Pro' and 'Adobe Premiere' are some of the widely used conversion tools. Video streaming is also governed by various protocols that bring under consideration technical performance, quality issues, reliability, cost factors, and legal and social issues. Multicast, Peer-to-Peer, IP Multicast, Unicast, User Datagram Protocol, and Real-time Transport Protocol are some of the protocols that are considered when designing a network that supports video streaming.
Video streaming websites need to consider the cost factor before making a decision on having a streaming video broadcast. Make sure that video streaming is absolutely necessary for your business, as having a video streaming website with live broadcast is really a costly affair. The transfer of data, specially multimedia is very expensive and usually charged in terms of gigabytes.
Metro Tv
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HTTP Live Streaming
This is a system based on HTTP and incorporates media streaming and a communications protocol. It was first implemented by the Apple Corporation when they established their QuickTime X and iPhone software systems.
The way the live streaming system operates is to convert the data stream into a number of small HTTP based files. Each file is then downloaded, which in turn loads one small segment of the data stream. As soon as the stream is played, the client has the option of selecting a particular stream from a variety of alternative streams containing the same data but which has been encoded at different data rates. In this way, the streaming session is able to adapt itself to the prevailing rate of data transmission. When the streaming session begins, the system downloads a playlist which contains the data from the various sub-streams that are available.
Since the requests for data require only standard HTTP transactions, then HTTP Live Streaming is able to traverse any firewall or proxy server which themselves allow standard HTTP traffic to travel through.
Terms
HTTP - Also known as Hypertext Transfer Protocol, is an application-level protocol. There are two principal versions, viz. HTTP/1.0 which uses a separate connection for each document, and HTTP/1.1 that is able to reuse the same connection in order to download, for example, images of the previous page. As a result, HTTP/1.1 could be faster of the two versions since time is taken to set up such connections.
HTTP is a request/response standard used in client-server computing. The client is an application, such as a web browser, on the computer that is used by an end-user. On the other hand, the server is an application running on the computer hosting the web site. The client submits HTTP requests.
Protocol - With reference to computing, the term protocol refers to a series of rules which are applied to computers in order that they are able to communicate with each other when transmitting across a network. It is, in fact, a standard that maintains or brings about firstly the connection, then the communication and finally the transfer of data between computers. Protocols may apply to hardware, or software, or even a combination of the two. In a sense, a protocol specifies how a hardware connection performs.
Streaming Media - This refers to multimedia that are continually received by, and also presented to, the user of the data. At the same time, it is being delivered to the user by a provider of streaming data. The term streaming media refers to the method of delivery of the medium rather than to the nature of the medium itself. It is inferred that the distribution is over telecommunications networks since nearly all of the other delivery systems are either specifically streaming, such as radio and television, or they are characterised as non-streaming, such as books, video cassettes, and audio CDs. Internet television is an excellent example of what may be designated as a commonly streamed media.
Multimedia - It refers to the nature of the media used and content required that uses a combination of different forms of content. Media, in its broadest sense, utilises only established forms of material which may be either printed or hand-produced. On the other hand, Multimedia makes use of a combination of text, audio, motionless images, animation, video, and interactivity forms of content.
FOX
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One day soon the thought of obtaining your TV over commonplace cable or employing an antenna are greeted abundant constant manner as hand laundry your garments or using a typewriter; with quizzical stares. positive you may do it, however why would you wish to? At this year's client Electronics Show in Las Vegas makers were busy showing off the newest and greatest in video equipment and content delivery systems. there have been many corporations showing off IPTV, among them such heavyweights as Motorola.
Weather you recognize it or not many of us are using the net to induce their TV already. several thousands of cable TV customers are totally unaware that they're, in fact, using IPTV. rather than a good vary of frequencies being sent to their cable box, every carrying a special channel, and having the cable box do the tuning, several trendy cable boxes work somewhat differently. once you press a button on your remote management to request a channel or video on demand program, a call for participation is shipped to the cable company's head finish. the acceptable program is then streamed using IP to the cable box, where it's decoded and passed on to your TV.
To the viewer it's rather like it's being done the quaint manner, however indeed we have a tendency to're undergoing a paradigm shift within the manner we get out audio / video content. at intervals consequent few years many of us are using their pc as their home's content management system. it'll be networked with different computers within the house and connected to your TV. you will be able to use it an enormous video storage device to time shift and store content, very like you employ your DVR (TiVO) nowadays. once you wish to rent a video, you will merely stream it for immediate viewing or download it to be viewed later. The video store can soon be going the manner of the pay phone; positive you will be able to realize one, however you'll need to essentially look.
Microsoft's new Vista operating system is prepared and looking ahead to this new home entertainment reality. which will be a part of the driving force behind the mainstreaming of streaming thus to talk. As a lot of homes throughout the globe relish faster broadband net connections, and a lot of computers have operating systems able to facilitate simple video streaming, streaming TV and video can become the rule, instead of the exception.
Did you recognize but, that you just will relish several of those same advantages right now? There are several corporations that permit you download movies on a pay per read basis, the same as renting from your native video store. For around $3 - $5 {you will|you'll|you'll be able to} download a movie that you just can look ahead to a collection time amount, sometimes between twenty four -48 hours. several networks are putting their programming on the net thus folks will download it if they did not catch it on regular TV. The catch is that these shows are sometimes delayed between on a daily basis and every week before the network makes them obtainable.
Perhaps a more robust resolution is one in all the unlimited live TV streaming applications that are obtainable. there isn't any waiting. you'll read the shows in real time, rather like if you had cable TV. Most of those live streaming applications have a fantastic array of programming obtainable. Some have over three,000 channels from each corner of the world. this can be a boon to expatriates that desire a style of home. If you've got a broadband affiliation and a pc, you're set. it is also nice for school students and others on a budget. Sports fans, particularly those that relish events that are not well coated within the U.S., like motor sports and soccer, can extremely am passionate about it.
For an inexpensive, just the once fee, sometimes around $40 - $50, you'll watch a vast quantity of live TV on your laptop. It's pretty simple to induce the video kind your pc to your TV, thus you'll watch it there too. because the value of enormous screen LCD pc monitors continues to plummet, you will like better to forego a conventional TV entirely. With the money you save on a couple of months of cable TV, you will be able to develop a 22" widescreen LCD. Live, streaming TV is certainly one thing value checking into. the long run is currently.
Fashion TV
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Fashion video and TV will become huge online in the coming years. Here you will find out why fashion TV and video online is set for huge growth online in the coming years
So, why are websites providing fashion TV and videos online for free?
Quite simply it appeals to everyone.
Both men and women have an interest and it helps websites sell by capturing a captive audience.
Today, fashion is a huge business and we are all more conscious of our appearance than ever before.
We live in the age of the celebrity, of looking good and youthful.
Fashion TV provides escapism, fun.
For the viewer on one side and on the other side advertisers know that everyone wants to watch it, so advertising revenue is big, so it makes sense to provide it free.
1. Women
We all know woman love fashion. They can keep up with the latest trends and tips. No surprises here.
2. Men
Men love fashion TV if it’s just to look at some stunning models!
Today, men are becoming just as image conscious as women and the huge gay community is the most image conscious group and they have money.
Getting a captive audience
Advertisers know that fashion sells a look and a lifestyle we all aspire to.
Fashion TV set to music is a great way to keep people on their websites.
It’s easy on the eye, with beautiful people and a lifestyle most people aspire to.
Add in some music and its fun escapist entertainment.
Expect to see a huge increase in fashion and lifestyle TV and video streamed live on the internet as advertisers exploit its popularity.
Which of course is good news for viewers as well.
TELKOMVision
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RCTI Streaming
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Founded in 1989, RCTI is the first private national TV station in Indonesia. RCTI has the largest broadcast coverage as compared to other nationwide TV stations, reaching 180 million viewers in 319 cities across Indonesia. Due to our business expansion, we require high caliber, talented, energetic individuals, who value integrity and ethical behavior to fill below position:
Head of Purchasing (Code: PUR) - Jakarta
Qualifications
To be a successful in the position, you will be:
To be a successful in the position, you will be:
- Bachelor degree from reputable university
- Major in Civil / Architecture Engineering
- Have Min. 3 years experiences in the same field
- Able to work under pressure
- Good communication & negotiation skills
- Possess strong interpersonal skills
- Have the ability to build and maintain professional networking
- Good team player
Requirements
- Male
- Not more than 26 years old
- Bachelor degree, any major
- Conversant with Mincrosoft Office
- Posses high level of attention to detail
- Able to work under pressure
- Have the ability to worh independently as well as a team
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